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| Cover of The Diamond Age |
The Diamond Age, published in 1995, won the Hugo award for best novel in 1996. This novel, the previous Snow Crash, and a string of other highly acclaimed works including Cryptonomicon and Anathem, have placed Neal Stephenson at the forefront of modern science fiction writing.
His work features sharp and interesting dialog, highly imaginative settings, thought-provoking concepts, masterful use of descriptive language, and just the right touch of smile-inducing wit. The Diamond Age is no exception.
Juxtaposed with this array of diverse societies ranging form the Victorian, Chinese Confusionists, and others, is the pervasive technology of the times. This includes swarms of molecular machines that keep watch, infiltrate bodies, record all sorts of data on people and events, and are as common as dust. "Mites" they are called. Mediatrons project information, advertisements and entertainment just about everywhere and anywhere.
A Mr. Hackworth is a Vicky who gets a notion that girls (his own daughter included) are raised in all too safe a manner. He has an idea for rectifying that. Exceedingly talented nanoengineer that he is, Hackworth designs a "book", a "ractive" (meaning "interactive") for educating and preparing children for making it in the world. This is "A Young Ladies Illustrated Primer." The Primer is almost immediately stolen by some hoodlums, one of which is the brother of a girl named Nell.
It doesn't take long for certain very powerful interests to learn of the Primer, including one Dr X. Hackworth gets in a bit of trouble and ends up on a rather long and strange adventure of his own. It costs him much in the end.
The melding of the old, the new, the weird and the fantastic keep things rolling along to an explosive conclusion that evades prediction all the way to the end. The story is a bit uneven at times, but only a bit. One can't expect perfection in such a bold and imagination-stabbing epic. The Diamond Age achieves as much as any author can hope for in a work of speculative fiction.
Stephenson, Neal; The Diamond Age; New York, NY: Bantom Spectra, 1995.
His work features sharp and interesting dialog, highly imaginative settings, thought-provoking concepts, masterful use of descriptive language, and just the right touch of smile-inducing wit. The Diamond Age is no exception.
Throwback Culture, Nanotech World
In a prescient bit of speculation, the main action in The Diamond Age takes place in China. There don't seem to be any governments in the traditional sense, at least as they are known in the 21st Century. The world is organized around largely ethnic lines, sort of into claves, but not entirely. One group lives as modern day Victorians (the "Vickys"), dressing like them, acting like them—living like them. Individual privacy is almost impossible, and there are clear distinctions among classes.Juxtaposed with this array of diverse societies ranging form the Victorian, Chinese Confusionists, and others, is the pervasive technology of the times. This includes swarms of molecular machines that keep watch, infiltrate bodies, record all sorts of data on people and events, and are as common as dust. "Mites" they are called. Mediatrons project information, advertisements and entertainment just about everywhere and anywhere.
A Mr. Hackworth is a Vicky who gets a notion that girls (his own daughter included) are raised in all too safe a manner. He has an idea for rectifying that. Exceedingly talented nanoengineer that he is, Hackworth designs a "book", a "ractive" (meaning "interactive") for educating and preparing children for making it in the world. This is "A Young Ladies Illustrated Primer." The Primer is almost immediately stolen by some hoodlums, one of which is the brother of a girl named Nell.
A Girl and a Book
Nell is a girl who has a very unfortunate family situation. Things change dramatically for her when she comes into possession of Hackworth's Primer. It begins by telling her stories, and reading aloud to her (she can't read). As time goes by the Primer teaches Nell to read, and through interactive story telling, takes her on a grand adventure, which seems to be only partly imaginary, that has a profound influence on her life and events. Along the way she learns martial arts, becomes a computer programmer, and masters the technology of the day. If only the Primer really existed!It doesn't take long for certain very powerful interests to learn of the Primer, including one Dr X. Hackworth gets in a bit of trouble and ends up on a rather long and strange adventure of his own. It costs him much in the end.
The melding of the old, the new, the weird and the fantastic keep things rolling along to an explosive conclusion that evades prediction all the way to the end. The story is a bit uneven at times, but only a bit. One can't expect perfection in such a bold and imagination-stabbing epic. The Diamond Age achieves as much as any author can hope for in a work of speculative fiction.
Stephenson, Neal; The Diamond Age; New York, NY: Bantom Spectra, 1995.










